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Devlog
v1.0.2 out now!
January 17, 2021
by
Spalato Bros
#assetbundles, #loading
Release notes: v1.0.2 What's new: Worlds are now loaded from asset bundles and resulting in a smaller build size for the base game. What's updated: The overworld now has a barrier which needs to have...
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v1.0.1 out now!
January 17, 2021
by
Spalato Bros
#update, #overworld, #bugfix
Release notes: v1.0.1 What's new: Added basic overworld as an introduction to the game. You can now teleport from the overworld to the first world and back again. What's updated: Pickup visuals impro...
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Run the game in different graphics API modes
January 06, 2021
by
Spalato Bros
1
#graphics, #directx, #opengl
1. Create a shortcut of Telescape.exe 2. Right click shortcut > Properties 3. In the Target, add " -force-d3d12" for DirectX 12, " -force-d3d11" for DirectX 11, " -force-opengl" for OpenGL graphics A...
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Suggest new worlds
January 06, 2021
by
Spalato Bros
1
#suggestions, #worlds
Here is the place where you can suggest what the next worlds in TELESCAPE will be. To make your suggestion valid, please download the game and donate $1.00 USD or more to the game. I will tally up the...
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